Popovski, Filip and Nedelkovski, Igor (2013) COMPARATION OF PHYSICALLY BASED REDNDERINGAND PHOTO REALISTIC RENDERING. International conference on printing, design and graphic communications Blaz baromic, 17.
Other (COMPARATION OF PHYSICALLY BASED REDNDERINGAND PHOTO REALISTIC RENDERING)
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Abstract
Generation of realistic images is one of the main challenges in computer graphics. This area isimproved to the point where the mathematical modeling of physical processes, objects andphenomena resulting in the creation of realistic images that are difficult to distinguish fromphotographs of the real world. The basis of all these mathematical models is linear transporttheory of light converted into a so-called rendering equation. It covers methods of rendering,mathematical procedures that they use and the factors that determine the quality of therendering picture. Special place is given to algorithms for generating line, objects, interactions oflight with objects and texture. Analyzed are all aspects of photo realistic rendering. Finally ismade an example of the scene with the software package 3D Studio Max and made acomparison between physical based rendering and photo realistic rendering. Physically BasedRendering requires more computer memory and longer time for rendering. Rendered picture ismore realistic, with real and soft shadows. Photo realistic rendering depends on the skill of thedesigner to capture the right lighting and final appearance on stage. There are reflections andseems to have the same surface brightness.
Item Type: | Article |
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Subjects: | Scientific Fields (Frascati) > Engineering and Technology > Electrical engineering, electronic engineering,information engineering |
Divisions: | Faculty of Technical Sciences |
Depositing User: | Prof. d-r Filip Popovski |
Date Deposited: | 15 Jun 2023 05:54 |
Last Modified: | 15 Jun 2023 05:54 |
URI: | https://eprints.uklo.edu.mk/id/eprint/8467 |
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