Petrovski, Josif (2019) IMPROVING THE EDUCATIONAL PROCESS THROUGH THE USE OF VIDEO GAMES. Teacher, 17. pp. 73-79. ISSN 1857-8888
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Abstract
Today's research confirms that digital video games can become part of the school's teaching.
The middle of educational games allows teachers to introduce educational and interesting
elements in the learning process. With the help of computer programs, students can help
students to socialize, communicate with others on the basis of knowledge, and gain the skills
to effectively navigate into interpersonal relationships.
"Learning" does not mean simply memorizing in the mind, but acquiring the skills and
thought processes needed for proper response under pressure, in a variety of situations. Forty
years of research shows that games are far more effective tools in the learning process than
traditional forms of learning.
This paper will present the need and purpose for implementing video games in the
educational process.
Item Type: | Article |
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Subjects: | Scientific Fields (Frascati) > Natural sciences > Computer and information sciences Scientific Fields (Frascati) > Social Sciences > Educational sciences |
Divisions: | Faculty of Education |
Depositing User: | Josif Petrovski |
Date Deposited: | 14 Nov 2022 11:58 |
Last Modified: | 14 Nov 2022 11:58 |
URI: | https://eprints.uklo.edu.mk/id/eprint/7370 |
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