Virtual Environment of Real Sport Hall and Analyzing Rendering Quality

Popovski, Filip and Nedelkovski, Igor and Mijakovska, Svetlana (2015) Virtual Environment of Real Sport Hall and Analyzing Rendering Quality. TEM JOURNAL - Technology, Education, Management, Informatics, 4 (1). pp. 112-115. ISSN 2217-8309

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Abstract

Here is presented virtual environment of
a real sport hall created in Quest3D VR Edition. All
analyzes of the rendering quality, techniques of
interaction and performance of the system in real
time are presented. We made critical analysis on all of
these techniques on different machines and have
excellent results.

Item Type: Article
Subjects: Scientific Fields (Frascati) > Engineering and Technology > Electrical engineering, electronic engineering,information engineering
Divisions: Faculty of Technical Sciences
Depositing User: Prof. d-r Filip Popovski
Date Deposited: 24 Apr 2020 07:24
Last Modified: 24 Apr 2020 07:24
URI: https://eprints.uklo.edu.mk/id/eprint/5059

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